Lutok 0.6.1
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debug.hpp
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1// Copyright 2011 Google Inc.
2// All rights reserved.
3//
4// Redistribution and use in source and binary forms, with or without
5// modification, are permitted provided that the following conditions are
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7//
8// * Redistributions of source code must retain the above copyright
9// notice, this list of conditions and the following disclaimer.
10// * Redistributions in binary form must reproduce the above copyright
11// notice, this list of conditions and the following disclaimer in the
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13// * Neither the name of Google Inc. nor the names of its contributors
14// may be used to endorse or promote products derived from this software
15// without specific prior written permission.
16//
17// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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27// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
31
32#if !defined(LUTOK_DEBUG_HPP)
33#define LUTOK_DEBUG_HPP
34
35#include <string>
36#include <memory>
37
38namespace lutok {
39
40
41class state;
42
43
54class debug {
55 struct impl;
56
58 std::shared_ptr< impl > _pimpl;
59
60public:
61 debug(void);
62 ~debug(void);
63
64 void get_info(state&, const std::string&);
65 void get_stack(state&, const int);
66
67 int event(void) const;
68 std::string name(void) const;
69 std::string name_what(void) const;
70 std::string what(void) const;
71 std::string source(void) const;
72 int current_line(void) const;
73 int n_ups(void) const;
74 int line_defined(void) const;
75 int last_line_defined(void) const;
76 std::string short_src(void) const;
77};
78
79
80} // namespace lutok
81
82#endif // !defined(LUTOK_DEBUG_HPP)
Internal implementation for lutok::debug.
Definition debug.cpp:40
A model for the Lua debug state.
Definition debug.hpp:54
void get_info(state &, const std::string &)
Wrapper around lua_getinfo.
Definition debug.cpp:67
int last_line_defined(void) const
Accessor for the 'lastlinedefined' field of lua_Debug.
Definition debug.cpp:178
~debug(void)
Destructor.
Definition debug.cpp:54
std::string source(void) const
Accessor for the 'source' field of lua_Debug.
Definition debug.cpp:136
int current_line(void) const
Accessor for the 'currentline' field of lua_Debug.
Definition debug.cpp:147
int line_defined(void) const
Accessor for the 'linedefined' field of lua_Debug.
Definition debug.cpp:167
void get_stack(state &, const int)
Wrapper around lua_getstack.
Definition debug.cpp:81
int event(void) const
Accessor for the 'event' field of lua_Debug.
Definition debug.cpp:93
std::string name(void) const
Accessor for the 'name' field of lua_Debug.
Definition debug.cpp:103
std::shared_ptr< impl > _pimpl
Pointer to the shared internal implementation.
Definition debug.hpp:58
int n_ups(void) const
Accessor for the 'nups' field of lua_Debug.
Definition debug.cpp:157
debug(void)
Constructor for an empty debug structure.
Definition debug.cpp:47
std::string short_src(void) const
Accessor for the 'short_src' field of lua_Debug.
Definition debug.cpp:188
std::string name_what(void) const
Accessor for the 'namewhat' field of lua_Debug.
Definition debug.cpp:114
std::string what(void) const
Accessor for the 'what' field of lua_Debug.
Definition debug.cpp:125
A RAII model for the Lua state.
Definition state.hpp:71